Imperial Agent Sniper Builds

Imperial Agents in SWTOR can become one of two advanced classes at level 10, an Operative (DPS / Healing) or a Sniper (DPS). The Sniper uses a blaster rifle to do ranged DPS class. Snipers have three trees to choose talents from: Marksmanship (DPS tree), Engineering (DPS tree) and Lethality (a shared DPS tree shared with the Imperial Agent Operative Class).

Below I will list the best sith sniper builds to use for your imperial agent so you do not have to waste time figuring out what sith sniper builds work best.

If you wish to submit a sniper build please email it to, listing what it is for and any other relevant information I should know about this sniper build.


Sniper changes in patch 1.3:

•Due to changes in the Sniper skill trees, Snipers have had their skill points refunded.
•The amount absorbed by Shield Probe now scales properly based on character stats.
•Entrench's buff tooltip no longer incorrectly mentions damage reduction.
•Target Acquired now increases Accuracy by 30% and Armor Penetration by 15% instead of increasing Alacrity.
•An issue that prevented Shatter Shot from displaying visual effects has been corrected.
•Series of Shots' visual effects now fire 4 times over the 3-second activation. Its projectile now changes color based on the equipped color crystal.
•Takedown has a new sound and visual appearance.

•Rapid Fire and Sniper Volley have swapped positions in the skill tree.
•Rapid Fire is now a 3-point passive skill that reduces the cooldown of Ambush and Series of Shots by 1 second per point.
•Sniper Volley now finishes the cooldown of Series of Shots and increases Alacrity by 10% and Energy regeneration by 50% for 10 seconds. It has a 45-second cooldown.
•Followthrough has a new sound and visual appearance, and its visual effects now change color based on the equipped color crystal.

•Cluster Bombs now lasts 20 seconds (up from 10). Cluster Bombs can now be detonated once every second (down from once every 1.5 seconds).
•Imperial Methodology now provides 2 additional Cluster Bombs (up from 1).

Marksmanship Builds(updated for 1.3)

Builds that focus on the Marksmanship tree (Sniper DPSTree).

PvE DPS Builds:

sniper marksmanship build31/7/3 - Marksmanship PVE DPS Build - This spec takes all focuses on DPS talents and will typicaly be used as the default Marksmanship build for OPS.


Engineering Builds(updated for 1.3)

Sniper builds that focus on the Engineering (DPS tree). This is a high single target dps tree that uses dots for a majority of the damage.

7/31/3 - Sniper PVE Engineering Build - This is the default PVE operations build for DPS.

Lethality Builds(updated for 1.3)

Sniper builds that focus on on the Lethality DPS tree(shared with the Sith Assassin class) This tree is now considered the best tree for DPS.

lethality dps pve build2/8/31 - Sniper PVE Letality Build - One of the highest DPS builds after 1.3 for OPS




Hybrid Builds(updated for 1.3) Several hybrid builds are considered viable for the sniper class.

23/16/2 - Hybrid Sniper Build - This build balance between offensive and defensive talents, good for pvp or pve.

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